Michele
Co-founder — 3D cap design, product rendering and brand-side product workflow
5+ years in fashion, custom hats, 3D product modeling and design. Leads the CBOs 2D and 3D editor, product rendering and brand-side product workflow.
CBOs stands for Clothing Brand Owners. It is both the custom hat web app and the manufacturing workflow behind a cap project: 2D artwork, 3D design, product rendering, sample development and bulk production.
Our background combines fashion, custom hats, 3D modeling, design and code. Across more than five years of hands-on work, we kept seeing the same problem: brands had strong ideas, but weak mockups, scattered references and unclear production notes made the final sample feel different from the original concept.
Many custom hat projects break before production starts. A flat mockup can show color and logo placement, but it often misses crown shape, panel seams, brim angle, material texture, embroidery depth, patch scale, pins, rhinestones, labels and packaging.
When those details are not visible, the factory has to interpret them. That creates avoidable revisions, slow sampling and finished caps that are close, but not exact. CBOs exists to make those production details easier to see before money goes into a physical sample.
CBOs connects a 2D artwork editor, a 3D cap editor, product rendering and custom cap manufacturing under one name. Brand owners can create artwork, preview materials and decoration in 3D, generate launch visuals and move approved designs toward sampling and low MOQ production.
The goal is not to make another basic hat customizer. CBOs is built as a production system for real cap projects: 5-panel caps, snapbacks, truckers, dad hats, fitted caps, embroidery, patches, metallic pins, rhinestones and private label packaging.
CBOs is part of a small portfolio of tools for clothing brand owners. M1M4.com helps brands create apparel mockups and tech pack assets, Eclomockup.com adds 3D mockups, and CBOs connects custom cap design, rendering and production.
Seeing a cap take shape in 3D before the sample exists still feels like the right missing step. It helps brand owners make decisions earlier, and it helps production teams understand what the final cap should become.
CBOs is built by Michele and Marco, a two-person founding team with 5+ years of hands-on work in fashion, custom hats, 3D design and cap manufacturing. One side of CBOs is design and software, the other side is production and sampling — both handled by the founders directly.
Co-founder — 3D cap design, product rendering and brand-side product workflow
5+ years in fashion, custom hats, 3D product modeling and design. Leads the CBOs 2D and 3D editor, product rendering and brand-side product workflow.
Co-founder — custom cap manufacturing, sampling and bulk production
5+ years in custom cap manufacturing and production workflow. Leads CBOs sampling, bulk production and factory partnerships across the United States and China.
Every production detail should be easier to review before a brand pays for a physical sample.
A custom cap design should show shape, materials, decoration, trims and placements, not only colors and a logo.
CBOs is made for clothing brands, streetwear founders, creators and apparel teams building real headwear products.
Bring a CBOs design, reference image, tech pack or early idea. We review the cap style, decoration, materials, MOQ and timeline, then help move the project toward sampling, product visuals or production.
Start Your Cap Project