CBOs 2D Editor

CBOs 2D Editor for custom hat design

Create artwork, text, logos and cap graphics online before moving into the CBOs 3D Editor, product rendering and production workflow.

Create artwork first, then move into 3D review.
What it is

Create custom hat artwork directly inside CBOs

The CBOs 2D Editor is the creative workspace where clothing brands build the artwork behind a custom hat. Instead of preparing graphics in a disconnected design tool, you can create cap-ready visuals inside the same platform that connects to 3D editing, rendering and production.

  • Custom hat artwork workspace
  • Built for clothing brands
  • Connected to 3D configuration
  • Ready for rendering and production

From artwork to 3D cap placement

01->

Create the artwork

Build logos, text layouts, graphics or imported images.

02->

Refine the design

Use layers, brushes, AI tools and background removal.

03->

Prepare for the cap

Adjust graphics for panels, patches and placements.

04->

Move into 3D

Place artwork on the CBOs 3D Editor.

Frequently asked questions

What is the CBOs 2D Editor?

The CBOs 2D Editor is a browser-based workspace for creating custom hat artwork, cap graphics, logos, text layouts and image assets before moving into 3D cap configuration.

Can I create custom hat logos inside CBOs?

Yes. You can create and refine logos, graphic elements and brand artwork directly inside CBOs, then prepare those assets for placement on a custom cap.

Can I edit text for custom cap designs?

Yes. The 2D Editor supports editable text workflows so brands can create text layouts, adjust styling, resize lettering and prepare typography for cap artwork.

Does the 2D Editor support custom brushes?

Yes. CBOs is designed to support custom brushes and brush creation, giving brands more control when building original graphics, textures and artwork styles.

Can I remove backgrounds from images?

Yes. CBOs includes AI-assisted image editing workflows such as background removal, so imported logos and image assets can be cleaned before use on a cap.

Can I use AI for cap artwork effects?

Yes. CBOs uses AI-assisted tools to help with image editing and style exploration for cap-ready looks such as embroidery, distressed effects and rhinestone layouts.

How does the 2D Editor connect to the CBOs 3D Editor?

Artwork created in the 2D Editor can move into the CBOs 3D Editor, where brands can test size, placement, materials, decoration effects and product presentation.

Do I need to install design software?

No. CBOs is web-based, so the 2D Editor works in the browser across desktop, tablet and mobile devices.

CBOs 2D Editor

Start creating custom hat artwork in CBOs

Use the CBOs 2D Editor to build logos, text layouts and cap graphics before moving into the CBOs 3D Editor and production.

Open 2D EditorCreate artwork first, then move into 3D review.