Custom Brushes for 2D Hat Design
Use custom brushes and drawing tools to create textures, hand-drawn graphics, distressed effects and apparel artwork for custom hats.
Hand-drawn marks, textures and distressed detailsCreate original textures and hand-drawn apparel graphics
Brushes give the CBOs 2D Editor a more flexible artwork workflow for clothing brands. Use them for hand-drawn marks, distressed graphics, texture passes, rough concepts and visual details that should feel less generic.
Draw original textures inside the 2D Editor
How brushes help apparel brands build artwork that does not feel like a generic template.
Create hand-drawn graphics inside the 2D Editor
Use brushes to sketch original marks, lines, shapes and visual textures. This helps clothing brands create artwork that does not look like a basic template.
Add distressed, rough or custom surface effects
Brushes are useful for vintage graphics, washed artwork, rough edges and texture passes. These effects can support cap graphics, apparel designs and product render details.
Use brush artwork for cap mockups and production notes
Brush artwork can become part of a logo, front panel graphic, patch direction or apparel asset. The page targets custom brushes, hat design brushes and apparel brush tool intent.
When brush artwork beats a plain uploaded logo
Use this page for original graphics that need texture, movement or a hand-built look before the artwork moves into 3D cap design and product rendering.
Continue from 2D artwork to custom hat output
Brushes FAQ
What are custom brushes used for in CBOs?
They are used to create hand-drawn graphics, textures, distressed effects and original apparel artwork inside the CBOs 2D Editor.
Can brush artwork be used on hats?
Yes. Brush artwork can become a custom hat graphic, front panel element, patch reference or part of a larger apparel design.
Why use brushes instead of only uploading a logo?
Brushes help create original marks, textures and effects that make a clothing brand graphic feel more custom than a flat uploaded logo.
Give your apparel graphics a hand-built feel
Use brushes in the CBOs 2D Editor to create original textures and hand-drawn marks, then place the artwork on caps and apparel mockups.