Design custom caps in 3D before you sample them
Place graphics in real time, test materials, preview embroidery, rhinestones and metallic pins, then turn approved designs into launch renders or production direction.
Built for custom cap development, not flat logo mockupsWhat makes the CBOs 3D Editor different
Built for custom cap development, not just color changes and logo placement.
Build the cap before you sample it
Test cap shape, panels, colors, materials and construction details in 3D before spending money on a physical sample.
Place graphics in real time
Move logos and graphics across the front, sides, back and brim while checking scale, spacing and balance on the actual cap shape.
Preview embroidery and patches
Explore flat embroidery, 3D puff, woven patches, chenille and other production-style decoration effects.
Add metallic pins and accessories
Try metallic pins, custom accessories, snapback options and elevated details that make a cap feel closer to a real collection piece.
Design with rhinestones
Place rhinestones or decorative stones in live 3D, adjust color and scale, then see how they work with embroidery or hardware.
Create renders before production
Turn approved 3D cap designs into launch visuals for feedback, product pages, drops or pre-orders.
Review cap designs from phone, tablet or desktop
CBOs is a web app, so the same CBOs 3D Editor can be used across mobile, tablet and desktop without installing heavy software. Founders, designers and teams can review cap designs, adjust details and make decisions from the device they already use.
Create graphics in the CBOs 2D Editor
Your 3D cap design starts with artwork. Use the CBOs 2D Editor to create logos, text layouts and cap graphics, then place those graphics on the cap inside the CBOs 3D Editor.
- Logos and text layouts
- Cap graphics and imported images
- Artwork for panels, patches and embroidery
- Ready to place in 3D
From 3D design to launch renders and sample review
Once the cap is configured, CBOs helps turn the 3D design into product visuals and a clearer direction for sample review.
Generate images and campaign visuals from approved 3D cap designs, before the product is manufactured.
Create product renders
Generate images and campaign visuals from approved 3D cap designs, before the product is manufactured.
Validate before sampling
Review proportions, placements, materials, decoration effects and premium details before ordering a physical sample.
Move toward manufacturing
Use clearer design intent when moving into sampling, low MOQ production or private label hat manufacturing.
Frequently asked questions
What makes the CBOs 3D Editor different from a mockup generator?
The CBOs 3D Editor is built for headwear development, not simple logo mockups. It helps brands work with cap materials, artwork placement, embroidery effects, rhinestones, metallic pins and visual references before sampling or production.
How does real-time artwork placement work?
Real-time artwork placement lets brands move logos and graphics across the front, sides, back and brim while checking scale, spacing and balance against the curves and seams of the cap.
Where do the graphics for the 3D cap come from?
Graphics can come from the CBOs 2D Editor or from files a brand already has. Brands can create logos, text layouts and cap artwork in the 2D Editor, then place those graphics onto the 3D cap to check scale, position and overall direction before rendering or sampling.
Can CBOs preview rhinestones, metallic pins and embroidery?
CBOs is designed to preview premium cap details such as rhinestones, decorative stones, metallic pins, custom accessories, flat embroidery, 3D puff and patch-style decoration effects.
Can brands test cap materials in 3D?
The 3D workflow helps brands explore cap colors, fabrics, panels and construction details before moving toward sample review or production planning.
Which hat styles are supported by the CBOs 3D Editor?
The CBOs 3D Editor focuses on custom cap styles such as snapbacks, 6-panel caps, 5-panel caps, trucker caps, dad hats, fitted caps, rope caps and performance cap directions.
Does a 3D cap design replace a physical sample?
A CBOs 3D design does not replace a physical sample. It helps clarify artwork placement, materials, decoration details and proportions before sampling, while a physical sample is still needed to check fit, fabric feel, construction and final decoration quality.
How can a 3D cap design help production?
A clearer 3D cap reference can reduce misunderstandings around placement, scale, materials and decoration details when the project moves into sampling or production review.
Which devices can use the CBOs 3D Editor?
The CBOs 3D Editor is web-based, so it can be used across mobile, tablet and desktop devices without installing heavy design software.
Can a 3D cap design become launch renders?
Approved 3D cap designs can be turned into product renders, presentation visuals, launch assets and content for feedback, drops, product pages or pre-orders.
Build your custom cap in 3D before sampling
Use CBOs to clarify artwork, materials and premium details before creating renders, reviewing a sample or moving toward production.
Design Your Own HatUse 3D to clarify the design before physical sampling