Place Graphics on a 3D Cap in Real Time
Place logos and graphics across the front, sides, back and brim of a 3D cap in real time, checking scale, spacing and balance on the actual cap shape.
Move logos across front, sides, back and brim in live 3DCheck logo scale, spacing and balance on the real cap shape
The CBOs 3D graphics placement workflow shows exactly how a logo or graphic sits on the curved cap surface. Brands can move artwork across front, side, back and brim, adjust scale and review balance before committing the placement.
Place artwork live on the 3D cap model
A hands-on loop for dragging, sizing and positioning graphics directly on the cap, not on a flat mockup.
Position logos and center marks on the front panel
Test front panel placement for primary logos, brand marks and wordmarks. Adjust height, scale and centering in live 3D.
Add secondary graphics on left and right panels
Place secondary marks, small icons or collection codes on side panels while checking symmetry from every angle.
Use back panel and brim for details
Back closure area, under-brim graphics and rear tabs can all be reviewed in 3D so nothing is left to guesswork at sampling.
When placement decisions need to happen on the real cap shape
Use this page when a logo exists but nobody has agreed where it sits, how big it is, or how balanced the cap looks across every panel.
From 3D cap design to product and manufacturing
3D Graphics Placement FAQ
Why is live 3D placement better than flat mockups?
A flat mockup hides curvature. In 3D you can see how a logo actually bends on a cap panel, how big it looks from angle, and whether it stays balanced when the cap turns.
Can I place graphics on more than the front panel?
Yes. Graphics can be placed on the front, side, back, brim, under-brim and closure area in the CBOs 3D Editor.
Does placement carry over into production?
Yes. Approved placement becomes a reference for sampling, embroidery and manufacturing — not just a design image.
Place the graphic where it actually belongs
Drag logos across the 3D cap, adjust scale and spacing, then lock placement before sampling or embroidery starts.